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Feb 10, 2010, 4:43am



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Forum NameTopicsPostsLast Post
General
[ ]General Board
You can talk about anything here
Moderator: Cara
631on Jul 28, 2009, 6:29am
by Cara
in Job
[ ]Rules
Rules for the site are posted here.
22on Oct 2, 2008, 1:27pm
by Cara
in Canon Rules
[ ]Characters App. (2 sub-boards)
This is where the application is for you to create a character. Post it here in the finished apps section and then if you're good (and you probably will be) I'll move it the the accepted spot.
3440on Feb 6, 2010, 10:00am
by Oaken
in Moved: Oaken Redwick
[ ]Accepted Characters
This is where I've moved your characters.
2776on Feb 6, 2010, 9:58am
by Cara
in Oaken Redwick
[ ]Claims
Just post in code form
11on Jan 17, 2009, 5:30pm
by Cara
in Face Claim
[ ]Site Info
This is the information about the book and about what I'm hoping for from this site. And other things you might need to know. ^_^
814on Nov 11, 2009, 9:24am
by SMJ
in High D'Haran Dictionar...
[ ]Brainstorming
Come here to discuss your plans for any thread you are thinking about starting with the other people in it.
713on Jan 3, 2010, 8:19pm
by viridian
in Getting started
[ ]Canon Characters (2 sub-boards)
These are characters that are in the book that can be played as.
44on Apr 1, 2009, 6:49pm
by Cara
in Check here for availab...
[ ]Know Your Character
This is a place with some in depth looks at the different types.
33on Dec 20, 2009, 4:31pm
by Aiden
in Sisters
[ ]Advertisements (3 sub-boards)
Place your own sites here.

GUEST FRIENDLY! ^_^
6772on Jan 31, 2010, 12:01am
by Percival
in http://www.grandthefta...
Old World
[ ]Altur'Rang
It is the hometown of Emperor Jagang.
00
[ ]Tanimura (7 sub-boards)
Where the Palace of the Prophets is located. If you're in the Old World, Tanimura is a great place to rest, it does have a lot of inns.

00
[ ]Bandakar (1 sub-board)
Near to the Pillars of Creation. The country is the home of the pristinely ungifted.
00
[ ]Valley of the Lost (1 sub-board)
A section of land separating the New World from the Old World. It was used by wizard's during the Great War as the location for the Towers of Perdition. It was originally the homeland to the Baka Tau Mana.
142on Jul 19, 2009, 8:20pm
by mari
in Traveling (Open)
Westland
[ ]Hartland (1 sub-board)
One of the largest towns within the nation of Westland as well as one of the closest to the boundary. Hartland is nestled in the Hartland Valley of the Hartland Woods and is the center of government in Westland.
00
[ ]Ven Forest (2 sub-boards)
A dense forest east of Hartland Woods consisting largely of maple, balsam fir, oak, pine, spruce, white birch and nannyberry trees which turn crimson as Autumn approaches. Native wildlife includes wolves, rabbits, beavers, snakes, frogs, and a variety of birds, particularly ravens.
00
[ ]Southaven (1 sub-board)
A place of thieves and misfits, little more than a collection of ramshackle buildings and houses fit crookedly in among the oaks and beech, almost as if to turn themselves away from the road, from the queries, from righteous eyes. None of the buildings look like they have ever seen any paint. Some have tin patches that drum in a steady rain. In the center of the town is a supply store, and next to it, a two-story building with a clumsily carved sign declaring it to be an inn, (but not offering any name), both owned by a stout proprietor named Bill.
00
[ ]The Skow Swamp
Surrounded by a sodden wood of cedar. The swamp itself is a bowl in the earth at the bottom of a sharp slope. It smells of wet and rotting dense vegetation. Woody vines hang from slick twisted limbs of trees that stand in the water on roots looking like claws, and smaller leafy vines spiral around anything strong enough to hold them. Everything seems to be growing on top of something else. Water, dark and still, sits in stagnant expanses as if it had been steeped with decayed vegetation, and sneaks in under clumps of bushes, enveloping stands of fat-bottomed trees. Duck weed drifts in thick mats on the water, looking like manicured lawn. The lush growth seems to swallow all sound, allowing only the native calls to echo across the waters. Large trunks of trees stand like columns in the mire.

00
Midlands
[ ]Aydindril (3 sub-boards)
A city in the center of the Midlands and was the home of the Confessors, the wizards, and the Central Council of the Midlands. It is also the location of the Wizard's Keep, the home of the First Wizard. It is a beautiful place. Many of the side streets are narrow with tightly packed buildings and tiny courtyards. The streets were always teeming with people, especially the market streets. Each of the larger lands of the Midlands have their own palace located in Aydindril, though each is nothing in comparison of the splendor of the Confessors' Palace.

2143Yesterday at 11:08am
by Kiara
in Family Reunion
[ ]Wizard's Keep (3 sub-boards)
A huge fortress that overlooks the city of Aydindril. The Wizard's Keep is carved into a mountain and there are literally thousands of rooms. Magic radiates from the Keep and the web's that protect it are surpassed by none.
The Keep is the home of wizards.

11
[ ]Anderith (4 sub-boards)
Anderith was named after an ancient Wizard, Joseph Ander who enslaved the Magic of the Chimes within the nation's defenses called the Dominie Dirtch. Two different races settled in this country in the Midlands, the Anders and the Hakens. The Anders were recognized by dark hair, while the Hakens all had bright red hair.
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[ ]Galea (1 sub-board)
A large and powerful land.
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[ ]Kelton (1 sub-board)
Galea never had very good relations with Kelton. Keltish weaponry is renowned as being the best of the best, possibly because of the large number of armed forces at the nations disposal.
00
[ ]Rang'Shada Mountains (3 sub-boards)
A vast spine of rock that runs northeast across the "back" of the Midlands - from the northeast corner down the center of the Midlands, leveling off as it reaches the Wilds in the south. The name is a conjunction of two words from the old tongue of Emperor Jagang's homeland, Altur'Rang. The word Rang translates loosely as "The Chosen" and Shada is the word for an armored war gauntlet with spikes. Rang'Shada translates roughly as "War Fist of the Chosen". Cradled within the mountains is the remote place known as Agaden Reach, home of the Witch woman, Shota.

129on Jul 1, 2009, 8:24am
by tyronos
in Setting up camp.
[ ]Nicobarese
A country in the northwest Midlands. Also the home to the Blood of the Fold. A group whose sole purpose is to stamp out magic.

00
[ ]Mount Kymermosst
The mountain to the northeast of Aydindril, where the Temple of the Winds once resided
00
[ ]Wilds (1 sub-board)
The wilds spread all across the southern portion of the Midlands. It is an open grassland, named not after the land, but after the people who live in it. It consists mostly of unchanging, open, flat plains with tall grass. Trees are few and far between, mostly birch and alder in clusters along streams. Crossing logs (with no hand rope) are used as bridges across the streams. It is home to a number of native peoples, including the Mud People. The Kings' Port lay to the west of the Wilds, less than a week's walk south-west from the Mud People's village. No one lived in the west portion of the Wilds near the boundary.
15on Oct 13, 2009, 7:01pm
by Alayla Dewtrinh
in Savages
D'Hara
[ ]Azrith Plains
The lowland places in D'Hara, around the People's Palace.
115on Feb 8, 2010, 6:30pm
by leo
in The Hunt.
[ ]People's Palace (2 sub-boards)
The home of the Lord Rahl and is effectively the capital of D'Hara. The Palace is a place of exquisite beauty, that masks a much deeper meaning. The halls of the Palace shift at seemingly odd times, though not to one with the gift. The People's Palace is in itself a huge Power Spell, meant to diminish the power of gifted who visit the Palace and enhance the power of a Rahl. It does so very effectively and even the most powerful sorceresses and wizards will soon have next to no power at their disposal after a short time at the Palace. At the center of the Palace, their is a room called the Garden of Life. It is a place were the power of magic is heightened and was built for the specific purpose of using the gift.

1109on Sept 7, 2009, 9:34am
by Aiden
in Viper's Den (Closed)
[ ]Deep Nothing
A barren area in D'Hara between the People's Palace and the border to the Old World.

00
[ ]Caska (2 sub-boards)
A city in the Deep Nothing in D'Hara. It is the home of both Jillian's people and a central site. Before the Great War Caska was a thriving and beautiful city, however it was reduced to rubble during the war and remained that way for the next 3000 years
149on May 16, 2009, 8:37am
by Aiden
in Blood Brother (Closed)
Other
[ ]The World Without Magic
This is a Magic-free world.
00
[ ]Underworld
This place is dark and full of the spirits of the dead. If you want to play here you can, special missions and what-not.
00
[ ]Naughty Room
Obviously this room is password protected. If you need to go in here, just pm me for the password.
00
[ ]Closed Thread
This is where the threads go when they are done...like a graveyard I guess.
00
[ ]Forgotten Realms

11on Jul 3, 2009, 11:53pm
by Cara
in This site


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Total Topics: 169   -   Total Posts: 650
Last Updated Topic: Family Reunion by Kiara (Yesterday at 11:08am)
View the 10 most recent posts of this forum.
Total Members: 56
Newest Member: jamie
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Weather

Rainy in Spring

It's rainy at least once a week. The sky stays slightly overcast and the wind is still a little chilly. Be careful of mud and standing water, as some bugs and snakes like to make their home there. The mornings are cool, the nights are cold but the days are warming from Winter. The months is about May. The Month will change on Feb. 15th.

Disasters

**There is a heavy thunder storm over half the midlands, many trees fell and there will be a lot of mud
**One of the horses in the stable became spooked and had to be restrained, he's not happy and could bite or kick (for Aiden/Mari)

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